great start! I enjoy the story, and I think more artwork and less text would benefit the game. More text options could be effective in expanding player choice. Nice work!
I really like the idea here and think this is a great start. It might benefit from some more text options and a more clear indicator on how your choices affect the variables and the variables affect your text options.
this is a really cute story so far and definitely relatable- a pet can be so much help. if you're going to have a stats button, make sure you're making use of it! i'm excited to see more of this story
I like the writing here. It is evocative and has potential. Not a lot is happening just yet, but it is a solid set up. Definitely need to deliver on the promises of those "stats". Is the goal to systematize the experience of depression? Intriguing!
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great start! I enjoy the story, and I think more artwork and less text would benefit the game. More text options could be effective in expanding player choice. Nice work!
I really like the idea here and think this is a great start. It might benefit from some more text options and a more clear indicator on how your choices affect the variables and the variables affect your text options.
Nice! I think this is a great base. Right now there's a lot of stats but not a lot to do/ effect those stats. It make me want to know more.
this is a really cute story so far and definitely relatable- a pet can be so much help. if you're going to have a stats button, make sure you're making use of it! i'm excited to see more of this story
I like the writing here. It is evocative and has potential. Not a lot is happening just yet, but it is a solid set up. Definitely need to deliver on the promises of those "stats". Is the goal to systematize the experience of depression? Intriguing!
The game has lot of details for the stats but you should add the words button of going back to the start after checking out the Stats.